A young learner creating with a laptop
Ages 13–15 · Tech Builders

Game Design Studio

Design and test a playable game.

Your progress0 of 5 sections complete · 0%
Learning goals & safe-use plan

Ages 13–15

  • Digital safety: Recognize phishing and social engineering, secure accounts, understand privacy settings, and perform cyber labs only with authorization.
  • AI literacy: Evaluate bias, hallucinations, deepfakes, privacy risks, attribution, and responsible model use.
  • Challenge: Complete an independent debugging, defense, data, or design scenario with documented reasoning.
  • Portfolio: Publish a sanitized project artifact with README-style purpose, steps, screenshots or evidence, and lessons learned.
  • Mastery check: Explain the design, demonstrate testing, identify a security or ethics risk, and defend one improvement.
BEAT IT LEARNING · Game Design Studio
START HERE · INTRODUCTION & RESOURCES

Welcome to Game Design Studio!

Design, test, and improve a playable game idea.

  • Learn: Open a section and read its short topics.
  • Try: Follow the lab steps and check what you made.
  • Review: Answer all four questions correctly to earn section progress.
  • Keep exploring: You can skip a quiz without earning progress. Finish every section to unlock the final challenge.
Read or watch

Reading topics are ready. Video lessons will appear when recorded.

Build something

Design and test a playable game.

Game Design Studio course guideAll reading topics, labs, and review questions in one PDF
Download PDF
Project worksheet

Plan, build, test, and share your work as you complete the course labs.

  • My plan: ________________________________________________
  • Checkpoint 1: A playable paper prototype.
  • Checkpoint 2: A tested set of game instructions.
  • Checkpoint 3: A revised game with one documented improvement.
The printable worksheet is included in the PDF guide.

Progress is saved on this device. Parents can add a learner in the Parent dashboard to enable cloud progress. Parent dashboard